111656 - Principled BDSF material export to GLTF/GLB with incorrect values - blender - Blender Projects
![rendering - Mixing Transparent BDSF with Glossy BDSF using a Fresnel factor in cycles results in black material - Blender Stack Exchange rendering - Mixing Transparent BDSF with Glossy BDSF using a Fresnel factor in cycles results in black material - Blender Stack Exchange](https://i.stack.imgur.com/P0BIQ.png)
rendering - Mixing Transparent BDSF with Glossy BDSF using a Fresnel factor in cycles results in black material - Blender Stack Exchange
![Why despite having base color, procedural ice material shows up as black and white if Principled BSDF is outputted : r/blender Why despite having base color, procedural ice material shows up as black and white if Principled BSDF is outputted : r/blender](https://preview.redd.it/why-despite-having-base-color-procedural-ice-material-shows-v0-hjps26rtvkib1.png?width=1920&format=png&auto=webp&s=964cdc0767e498d7dfe78a406c54703d6bdfc53e)
Why despite having base color, procedural ice material shows up as black and white if Principled BSDF is outputted : r/blender
![Blender Tutorials - Episode 52 - Glossy BSDF | Light Probs | Reflection Cube map | Irradiance Volume in 2023 | Blender tutorial, Blender, Tutorial Blender Tutorials - Episode 52 - Glossy BSDF | Light Probs | Reflection Cube map | Irradiance Volume in 2023 | Blender tutorial, Blender, Tutorial](https://i.pinimg.com/736x/d0/c3/86/d0c3868fa1cc97fb6bc9f1425a9dd720.jpg)
Blender Tutorials - Episode 52 - Glossy BSDF | Light Probs | Reflection Cube map | Irradiance Volume in 2023 | Blender tutorial, Blender, Tutorial
![So, my glass looks a little funny. I'm trying to make a bulb and I can't for the life of me figure out why my glass is behaving like this. : r/blenderhelp So, my glass looks a little funny. I'm trying to make a bulb and I can't for the life of me figure out why my glass is behaving like this. : r/blenderhelp](https://preview.redd.it/29vmxxklrjt81.jpg?width=1920&format=pjpg&auto=webp&s=f97ef8e15f3dfdc22610feb21e83d182e6438287)
So, my glass looks a little funny. I'm trying to make a bulb and I can't for the life of me figure out why my glass is behaving like this. : r/blenderhelp
![The environment texture and material output - Principled BDSF nodes are connected but do not show up in object view. Blender 2.9 - Blender Stack Exchange The environment texture and material output - Principled BDSF nodes are connected but do not show up in object view. Blender 2.9 - Blender Stack Exchange](https://i.stack.imgur.com/KZNd6.jpg)
The environment texture and material output - Principled BDSF nodes are connected but do not show up in object view. Blender 2.9 - Blender Stack Exchange
![MB-Lab Release for Blender 2.80 - #446 by batboy853 - Released Scripts and Themes - Blender Artists Community MB-Lab Release for Blender 2.80 - #446 by batboy853 - Released Scripts and Themes - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/f/7/b/f7b0eb8eb399f41e181f9a1678fad92931441124.png)